rust
use crossbeam::channel::unbounded;
use std::thread;

fn main() {
    let (tx, rx) = unbounded();

Crossbeam for advanced concurrent data structures

rust concurrency lock-free
by Marcus Chen 1 tab
rust
use log::{info, warn, error};

fn main() {
    env_logger::init();

    info!("Application started");

log crate facade for pluggable logging backends

rust logging
by Marcus Chen 1 tab
rust
fn divide(a: i32, b: i32) -> i32 {
    if b == 0 {
        panic!("division by zero");
    }
    a / b
}

panic! and unwinding for unrecoverable errors

rust error-handling
by Marcus Chen 1 tab
rust
use std::marker::PhantomData;

struct Token<'a> {
    _marker: PhantomData<&'a ()>,
}

PhantomData for zero-cost type-level markers

rust generics phantomdata
by Marcus Chen 1 tab
rust
use std::sync::{Arc, Mutex};
use std::thread;

fn main() {
    let data = Arc::new(Mutex::new(vec![1, 2, 3]));

Send and Sync traits for safe concurrency guarantees

rust concurrency traits
by Marcus Chen 1 tab
rust
use wasm_bindgen::prelude::*;

#[wasm_bindgen]
pub fn greet(name: &str) -> String {
    format!("Hello, {}!", name)
}

wasm-bindgen for Rust to JavaScript interop in WebAssembly

rust wasm webassembly
by Marcus Chen 1 tab
rust
#![feature(asm)]

fn add_asm(a: u64, b: u64) -> u64 {
    let result: u64;
    unsafe {
        asm!(

Inline assembly for critical performance hotspots

rust assembly performance
by Marcus Chen 1 tab
rust
#[cfg(target_os = "linux")]
fn platform_specific() {
    println!("Running on Linux");
}

#[cfg(target_os = "windows")]

cfg attribute for conditional compilation

rust conditional-compilation
by Marcus Chen 1 tab
rust
mod utils {
    pub fn helper() {
        println!("Helper function");
    }

    fn private_fn() {}

mod and pub for code organization and visibility

rust modules organization
by Marcus Chen 1 tab
rust
use std::env;

fn main() {
    let port: u16 = env::var("PORT")
        .unwrap_or_else(|_| "8080".to_string())
        .parse()

Environment variables with std::env for configuration

rust config environment
by Marcus Chen 1 tab
rust
use std::fs::File;
use std::io::{BufRead, BufReader, Result};

fn main() -> Result<()> {
    let file = File::open("input.txt")?;
    let reader = BufReader::new(file);

BufReader and BufWriter for efficient I/O buffering

rust io performance
by Marcus Chen 1 tab
rust
use std::fs;
use std::io::Result;

fn main() -> Result<()> {
    let contents = fs::read_to_string("input.txt")?;
    println!("File contents: {}", contents);

File I/O with std::fs for reading and writing files

rust io files
by Marcus Chen 1 tab