SwiftUI custom shapes and paths

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Custom shapes enable unique UI designs beyond standard views. Conforming to Shape protocol requires implementing path(in:) that returns a Path describing the geometry. I use path methods like move(to:), addLine(to:), addArc(), and addCurve() to draw complex shapes. Shapes work with modifiers like fill(), stroke(), and trim(). For animations, shapes can have animatable properties by conforming to Animatable. Common use cases include progress indicators, custom buttons, charts, and decorative elements. Combining shapes with GeometryReader creates responsive designs. Reusable shapes improve code organization and enable consistent design systems.