Canvas API for graphics and animations

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The Canvas API provides a drawable bitmap surface for graphics. I use <canvas> elements with 2D rendering context via getContext('2d'). Drawing methods include fillRect(), strokeRect(), arc(), and lineTo(). The save() and restore() methods manage drawing state. Transformations like translate(), rotate(), and scale() modify coordinates. The requestAnimationFrame() function creates smooth animations. Image manipulation uses drawImage() and getImageData(). Canvas excels at games, charts, and dynamic graphics. Understanding canvas enables rich visual experiences.