// 1. Basic types
let username: string = 'Alex';
let age: number = 30;
let isActive: boolean = true;
let items: string[] = ['item1', 'item2'];
let numbers: Array<number> = [1, 2, 3];
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
struct UserId(u32);
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
struct PostId(u32);
struct Locked;
struct Unlocked;
struct Door<State> {
_state: std::marker::PhantomData<State>,
}